What I Learned This Last Week 20
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This last week I learned quite a bit on how the Golden Palace addon for Daz is constructed using a multi-bone armature. I show my learned knowledge in Blender on a torus (donut) using a three bone setup. I also did some more research in to making clothes by using the geometry of the model instead of constructing it from planes. This is effective and can work quite easily. I'm going to experiment with it more to see if I can make lingerie.
Published by D4rkShepherd
Video Transcription
Derek Shepherd here. This is what I learned this last week. Also this is the second tape because I
didn't record the audio on the last one. So I was going to do something with trying to build a
Rigify armature for a MakeHuman model but because the MakeHuman models already come with armatures
in MakeHuman and exported to DAS I kind of thought that was kind of pointless. So instead I started
researching something that I've always been fascinated by and kind of curious about and that
is this part of the golden palace and it has to do with this. The circular part of this. So we can
actually go and change the size of the like either the vaginal canal by just you know doing that.
It's supposed to be removed but I guess it didn't. We can zero it out. Zero all.
But these each have a way that the bone structure works in them and I found that like very
fascinating. How do they do that? How does it work? And being able to actually look at it in DAS
what we can do is we go to the golden palace and we go to the tool settings and we go to the joint
editor. In the joint editor we can see all the bones that are attached to this infrastructure
and we can see several different bones. If we actually come over here to the bone hierarchy
there are I think 15 bones. There's eight labia ******, four labia majora, and one clitoris bone.
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